February 13, 2026
We're excited to announce Nobe LutBake — a new tool that turns DaVinci Resolve into a LUT authoring station. Your color corrections — curves, wheels, color space transforms, PowerGrades — get captured as a high-quality .cube 3D LUT with a single keystroke.
If you grade in DaVinci Resolve but need the result as a portable 3D LUT — for LiveGrade, on-set monitoring, another NLE, or a hardware LUT box — getting that LUT out of Resolve is surprisingly manual.
We originally built Nobe LutBake for live production workflows — colorists who use Resolve for its grading tools but need to feed LUTs into a live pipeline through LiveGrade, Flanders BoxIO, or TVLogic IS-Mini. Resolve has amazing color tools, but it was never designed to be a rapid-fire LUT authoring tool. So we built one.
Nobe LutBake consists of an OFX plugin that runs inside Resolve and a macOS menu bar app that orchestrates the capture.
The entire capture takes a few seconds with no render required.
We get this question a lot, so here are the three reasons professionals are choosing LutBake:
Nobe LutBake supports up to 100x100x100 cube resolution with native HALD-matching sizes (64 for HALD 8, 100 for HALD 10) that produce zero interpolation error — the exported LUT matches the original grade exactly at all sampled points. Configurable decimal precision up to 16 digits gives you more accurate LUTs than Resolve's built-in export.
One global hotkey captures a LUT without touching the mouse or opening any dialogs. The shortcut works system-wide, even when Resolve is in the foreground. No workflow interruption — stay in your grade and keep working.
Auto-incrementing filename templates with show, IDT, ODT, and note placeholders. Custom output directory. No manual renaming between captures. When you're capturing dozens of LUTs in a session, this adds up fast.
Use Resolve as a software LUT box. Grade live footage using Resolve's color tools, capture the result as a 3D LUT, and load it into LiveGrade, Teradek COLR, Flanders BoxIO, TVLogic IS-Mini, or any LUT-based device in your live production chain. Resolve stays in the loop for its superior grading tools without being the primary switching or playout tool.
Design looks in Resolve and export them as camera LUTs for on-set monitoring. Iterate directly on the color page, press a key, and the updated LUT is immediately ready for video village, the director's monitor, or camera preview output.
Replace heavy color correction chains with a single baked LUT for the same look at a fraction of the GPU cost. When stacking multiple color corrections creates playback issues, bake the chain into a 3D LUT. The visual result is identical, but GPU load drops significantly.
Capture any grade as a portable .cube file for use anywhere a 3D LUT is accepted — other NLEs, compositing software, LUT boxes, camera firmware. Build a LUT library from your Resolve grades, deliver LUTs to clients, or share looks across editing systems.
Nobe LutBake lives in the macOS menu bar — always one click away, never in the way. Configure your output folder, filename templates, LUT size, keyboard shortcut, and more from the settings window.
Key features at a glance:
A 3D LUT maps input colors to output colors. Anything that transforms RGB values will be captured accurately: curves, color wheels, lift/gamma/gain, HSL qualifiers, color space transforms, and color-based OFX plugins.
Effects that depend on spatial information (blur, sharpening, keyers), temporal information (denoise, motion blur), or add texture (grain, lens flares) cannot be represented in a LUT — keep those outside the LutBake capture nodes.
Nobe LutBake is available now for macOS. It requires macOS 13+ and DaVinci Resolve Studio.
Each license covers 1 seat (one Mac at a time). You can deactivate on one machine and activate on another. One-time purchase with free updates — no subscription.
Download the free demo or buy now with 15% off.
Full documentation is available at docs.timeinpixels.com.